Academia

RheinMain University & Mercedes-Benz Tech Innovation

PhD Candidate, Human-Computer Interaction • Since Oct. 2021

Topic: Interactive Points-of-Interest for In-Car Augmented Reality

Reutlingen University

Master of Science, Human-Centered Computing • 2019 — 2021

Thesis (German): Development and Simulation of a Long-Term Visual SLAM System for Mobile Robots. Grade: 1.3

Reutlingen University

Bachelor of Science, Computer Science & Media • 2016 — 2019

Thesis (German): Comparison of Inverse Kinematics and Motion Tracking for VR Avatar Animation. Grade: 1.7

Publications

Augmented Journeys

Robin Connor Schramm, Ginevra Fedrizzi, Markus Sasalovici, Jann Philipp Freiwald, and Ulrich Schwanecke. 2025. Augmented Journeys Interactive Points of Interest for In-Car Augmented Reality. In CHI Conference on Human Factors in Computing Systems (CHI ’25)

Blending the Worlds

Robin Connor Schramm, Markus Sasalovici, Jann Philipp Freiwald, Michael Otto, Melissa Reinelt, and Ulrich Schwanecke. 2025. Blending the Worlds World-Fixed Visual Appearances in Automotive Augmented Reality. In CHI Conference on Human Factors in Computing Systems (CHI ’25)

Assessing Augmented Reality Selection Techniques for Passengers

Robin Connor Schramm, Markus Sasalovici, Axel Hildebrand, and Ulrich Schwanecke. 2023. "Assessing Augmented Reality Selection Techniques for Passengers in Moving Vehicles A Real-World User Study." In ACM International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI ’23)

Work Experience

Reutlingen University

Lecturer for Scientific Writing • Since Oct. 2023

RheinMain University & Mercedes-Benz Tech Innovation

PhD Candidate • Since Oct. 2021

Interactive Points-of-Interest for In-Car Augmented Reality

  • Prototyping interactive in-car Augmented Reality projects in Unity
  • Planning, implementing & conducting user studies in real-world scenarios

Fraunhofer IPA

Master's Thesis • Feb. 2021 — Sept. 2021

Topic: visual SLAM in non-stationary environments.

Reutlingen University

Tutor for Programming C and Python • Mar. 2019 — Feb. 2021

Teaching students the basics of C and Python in an interactive lecture

Reutlingen Research Institute (RRI)

Research Asssistant • Mar. 2020 — Feb. 2021

Project KI Delta Learning: Unity Simulation, Computer Vision and Python Programming

Fraunhofer IAO

Research Asssistant • Aug. 2019 — Jan. 2020

Unity development for collaborative Virtual Reality

Bizerba SE & Co. KG

Internship & Working Student • Feb. 2018 — Jan. 2019

Development of User Interfaces for embedded systems & Linux build pipelines

Service

Reviewer

Student Volunteer

Skills

Software Development

Specialized in C# development for Unity. Also proficient in Python, C, Java, and R.