Topic: Interactive Points-of-Interest for In-Car Augmented Reality
Thesis (German): Development and Simulation of a Long-Term Visual SLAM System for Mobile Robots. Grade: 1.3
Thesis (German): Comparison of Inverse Kinematics and Motion Tracking for VR Avatar Animation. Grade: 1.7
Robin Connor Schramm, Ginevra Fedrizzi, Markus Sasalovici, Jann Philipp Freiwald, and Ulrich Schwanecke. 2025. Augmented Journeys Interactive Points of Interest for In-Car Augmented Reality. In CHI Conference on Human Factors in Computing Systems (CHI ’25)
Robin Connor Schramm, Markus Sasalovici, Jann Philipp Freiwald, Michael Otto, Melissa Reinelt, and Ulrich Schwanecke. 2025. Blending the Worlds World-Fixed Visual Appearances in Automotive Augmented Reality. In CHI Conference on Human Factors in Computing Systems (CHI ’25)
Robin Connor Schramm, Markus Sasalovici, Axel Hildebrand, and Ulrich Schwanecke. 2023. "Assessing Augmented Reality Selection Techniques for Passengers in Moving Vehicles A Real-World User Study." In ACM International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI ’23)
Interactive Points-of-Interest for In-Car Augmented Reality
Topic: visual SLAM in non-stationary environments.
Teaching students the basics of C and Python in an interactive lecture
Project KI Delta Learning: Unity Simulation, Computer Vision and Python Programming
Unity development for collaborative Virtual Reality
Development of User Interfaces for embedded systems & Linux build pipelines
Specialized in C# development for Unity. Also proficient in Python, C, Java, and R.